2D and 3D viewing operations

Views are the way a part, profile, assembly, or drawing is displayed in a Solid Edge window. Just as you can use a camera to zoom in, zoom out, and pan the view you are looking at, you can use views to focus in on the area of a design or drawing you want to see.

For 3D part and assembly models, views give you even more flexibility. Just as you can move a camera above, below, and around real-world objects, you can create views of the part and assembly models from any orientation. And, in the same way that you can use several cameras at once to see real-world objects from several orientations, you can create several views to see the design space from several orientations.

View manipulation in Solid Edge environments

In any environment, you can do the following:

In the Part, Sheet Metal, and Assembly environments, you can also do the following:

In the Part, Sheet Metal, and Assembly environments, you can also do the following:

In the Assembly environment, you can also do the following:

In the Draft environment, you can also do the following:

View transitions

You can use the View Transition option on the View page of the Options dialog box in the Assembly, Part, and Sheet Metal environments to control how Solid Edge switches between view orientations. When you use this option to specify a transition speed, Solid Edge computes several intermediate frames between the first and second orientations based on the transition speed you select.  This creates the visual effect of flying through the model, which gives you a better understanding of the relationships between the view orientations.

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